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Gearcity reddit
Gearcity reddit





  1. #Gearcity reddit full
  2. #Gearcity reddit free

I’ve had 173 reviews in the last year at 92.48% positive rating. Not sure we’re looking at the same review graph.

gearcity reddit

#Gearcity reddit full

None the less, after full release, the only thing I can guarantee is part-time development focused on bug fixes. This could happen immediately after GC’s release, or I may delay it a year or two depending on if developments with my future project, AeroMogul, pan out. I will still attempt to raise funds for the continued development of game features via a Feature Bounty system. After full release, I will no longer guarantee continued development of the game, thus why it’s “Full Release”. Since sales no longer justify the work, and I’m at the point where I need major overhauls of systems to push the game even further along, I put a moratorium on breaking saves, and have started the final polishing and clean up needed for full release. (Looking at you CK2!) Instead, I kept it in Early Access while I could guarantee full development of the game. I could have hopped out of Early Access 5 major builds ago and then broke your save game every 6 months as other developers do. GC has been in Early Access for so long because until 7 months ago, it would get updates that could break save games. Personally, I wouldn’t judge an Early Access game because the developer is using it properly. Sales were decent (pre-Steam Direct anyway).:)Īnyhoo, the full release could have been in 3 years ago, but I extended the life of the game because:

#Gearcity reddit free

There is a reason the Indie game boom didn’t happen until Unity and UE4 went free to use around 2012. I’m one man building a game nearly from scratch (glued a bunch of libraries together to make my engine).

gearcity reddit

(The engine is a little bit older, but not originally intended for GC.) This isn’t a Unity flip like so many games these days, nor do I have the funds to throw money at it to make it go faster. Yes, I spent over 10 years working on one game. So this game has been in EA for 6 years!!!!!!Īnd in development since February 2010. Also, the recent number of reviews we get on average is higher than at any point its been on Steam those 6 years. I will release it out of Early Access when I can no longer guarantee full-time development on the game. It’s been in EA for so long because it’s in active development.







Gearcity reddit